
Be careful with the muskets you don't want to lose a single one of them without an exchange that is worth it). (note: never stop making villagers and queuing muskets. Ship 600w, add a stable if needed and build manors with the rest of it.You usually want about 6 or 5 villagers on gold and resto on food to support 2ble barracks musket spam. Gather the shipped 700wood and buld one more barracks and as many manors as you can.Gather coin from age up with 2 villagers and spam muskets.As soon as you age up build a barracks build the tower defensively or aggressively positioned (depends on how aggressive you want to be) and ship 700 wood.

Get your villagers to chop wood until you have 200 wood and switch all but 2 of your villagers to food (those 2 gather gold).Musket Spam (you should have aged up with tower and 200 gold) If you had a market simply build 2 manor houses and get the gang saw upgrade. Get a market up if you hadn't (do hunting dogs and gang saw upgrades) and build a manor house.While aging gather wood with all but 3 villagers and try to bring with these 3 villagers hunts to your base.Age with 17 villagers (or 18 villagers if you have found a good food treasure and think you wont get attacked too early).200 wood and 100 coin and food = Build 1 market first, get the hunting dogs upgrade and then gather some wood for a manor, OR if you have found some gold treasures simply mine gold to 125 and trade it for wood.300 wood and food = Build 2 manor houses.200 wood and food = Build 1 manor house.Of course, this is my opinion and some things I write may not be completely correct. I have some build orders that exploit British strengths. Also, rockets are awesome, and with the cards, they're pretty easy to get.

Add a couple artillery and you should be good. Build a barracks or two, but don't bother building guys.Īt age three build a fort for defense and start massing musketeers, especially with the thin red line improvement. You'll have to put more settlers on gold and wood at this point. I'd suggest playing on a no rush game for this strategy to really work.ĭuring age two keep building settlers, add some mills, and get upgrades from the markets. This way you should start age two with a much better economy than anyone else. While you age keep building houses to get more settlers. Make houses pretty much whenever you have a good amount of wood, and once you have about ten settlers, save up some food to age up.

Use all your food for a while on building settlers and put the settlers you make on wood and food. It is really easy to get settlers with the various cards and building houses, so you make sure to build a lot quickly.Īt the beginning of the game put one settler on gold, two on wood, and three on food. The way I play the British is for a really good long term economy.
